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Friday, September 20, 2019

Counter Strike Essay -- Video Game

In 1997, a group of college kids gave birth to something that would become a world renowned phenomenon, Counter-Strike. Counter-Strike is an online, team based, first person shooter. In this game, the two teams (terrorists and counter-terrorists) face off against one another using various team-specific weapons and attempt to gain victory by completing team specific objectives. The counter-terrorists must rescue hostages, protect V.I.P.’s, and protect bomb sites from the terrorists. While the terrorists must prevent the rescuing of hostages, assassinate V.I.P.’s, and destroy bomb sites. Counter-strike is host to a large variety of real weapons that are being used in similar situations today, spooky eh? Each player in the game has their own budget and may buy weapons, ammunition and equipment (such as Kevlar armor and grenades). Players earn money for by completing their specific objectives and by defeating opponents. There are five categories of primary weapons for players to choose from, shotguns, sub-machine guns, assault rifles, sniper rifles, and machine guns. Each of these categories has it’s own strengths and weaknesses and a player’s choice can mean the difference between victory and defeat. Shotguns are extremely powerful short ranged weapons. There are two shotguns to choose from in counter-strike, the M3 Super pump shotgun, and the Bennelli XM automatic shotgun. Both of these weapons are used best during close ranged combat, even though there has been some success using them during medium ranged situations. Shotguns are extremely powerful and are loaded with a deadly 12 gauge shell that can drop and opponent in two shots or less. The pump shotgun’s fire rate is significantly less than the automatic sho... ...rly quickly, and with such a large magazine, the Para is very a very deadly weapon. This weapon can be fired fully automatic, however inaccurate, it provides a very effective suppression fire, for improves accuracy, burst fire is recommended. As one can see, the player has a number of choices when they are selecting their primary weapon in the game counter-strike. All of the weapon classes are good for something different and outperform all the rest in their own fields. Shotguns for close quarters combat. Sub-machine guns for short ranges ranged dominance. Assault rifles for medium and long ranged conflict and taking down armored targets. Sniper rifles for extreme ranged engagements. And machine guns for excellent support and suppression fire. Each player makes a different choice and wields each weapon differently, keeping counter-strike full of surprises.

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